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Real-Time Rendering and Graphics Engines
COURSE

Real-Time Rendering and Graphics Engines

INR 59
0.0 Rating
📂 Nasscom FutureSkills Prime

Description

Use of VR-capable engines like Unity and Unreal to achieve real-time performance.

Learning Objectives

Learners will implement real-time lighting, shaders, and post-processing effects in VR engines to create lifelike environments.

Topics (5)

1
Shader Programming

Techniques for distorted reflections, clipping, and post-effects.

2
Post-Processing Effects

Balance visual fidelity with performance constraints.

3
Performance Profiling

Frame timing, GPU/CPU load analysis.

4
Lighting and Global Illumination

Analysis of performance vs quality trade-offs.

5
Engine Setup for VR

VR SDK integration, XR plugin management.