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VR Programming and Interaction Design
COURSE

VR Programming and Interaction Design

INR 59
0.0 Rating
📂 Nasscom FutureSkills Prime

Description

Implementation of interaction paradigms, input handling, and UX design in VR.

Learning Objectives

Learners will code VR interactions using controller input, gaze, and gesture; implement UI in world-space; and apply spatial audio programming.

Topics (5)

1
Controller and Gesture Input

APIs for Unity XR Interaction Toolkit and Unreal Motion Controller.

2
World-Space UI Design

Best practices for readability and comfort.

3
Teleportation and Locomotion

Trade-offs between immersion and simulator sickness.

4
Spatial Audio Programming

Use of FMOD or Wwise for VR audio immersion.

5
Interaction Design Patterns

Common patterns like grab, point-and-click, and gaze-based selection.