Best practices for VR UX design and methods for user testing and evaluation.
Learners will design intuitive VR interfaces, conduct usability tests, measure presence and comfort, and iterate designs based on user feedback.
Principles like reachable space, legible text, and intuitive controls.
Tools like SSQ and IPQ surveys.
Test protocols and data collection techniques.
Guidelines for inclusive VR design.
Agile methods for VR prototyping and iteration.